You can see how many attempts it's tried and its estimated score in the right-hand panel. While you're in this mode, the tool will keep trying out solutions and will remember the best one it's found so far. ![]() When you're done editing, click the 'Solve' button to enter Solve mode.There's no editing of regions once you've placed them if you mess one up, just remove it and redraw it. Tap Shift/Ctrl while the cursor is over a treasure region to remove it again.Monokubs are highlighted in green, fish in red. move the cursor to one corner of where you think the treasure is, hold Shift/Ctrl, move cursor to the other corner, release). Hold Shift and move the cursor to add a rectangular Monokub region, or Ctrl to add a fish (i.e.This moves the cursor automatically on to the next space. Use the 1-4 number keys to add a tile, or 0 to remove a tile.Use the arrow keys to move the cursor around.try digging out a few random tiles manually to find the Monokubs before you copy the board into the tool for the first time), but your general approach is going to be "dig a bit, find some treasure, solve, repeat". You can also try varying it up a bit (e.g. This approach isn't 100% reliable (sometimes you just won't find the Monokubs early enough sometimes the tool just won't find a good enough solution in the time you give it sometimes a solution might not even exist), but it got me the trophy on my second attempt. If not, go back to step 1 and try again with a new layout. Hopefully, you'll discover the hidden Monokubs early enough that the tool can find a solution that actually clears them and earns you enough points. Once you've got a new solution that (ideally) clears that treasure, go back into 'Playback' mode and start performing it in-game until you find another treasure.This will now attempt to find a new solution that prioritises clearing that treasure, starting from the point you've got to so far. Switch the tool back into 'Edit Current' mode and add the location of that treasure.Switch the tool into 'Playback' mode, unpause DRV3, and start performing in-game the solution the tool has generated until you discover a treasure.This will attempt to find a solution that clears as many spaces as possible, but at this point it doesn't know where the hidden treasure is, so whatever it comes up with probably isn't going to be good enough. Run the tool's 'Solve' mode for a while.(Note: The tool starts in Edit mode when you first open it.) Copy the initial layout into the tool using 'Edit' mode.Start THM up, take a photo/screenshot of the board, and then minimise/pause DRV3 so the in-game timer isn't running.The basic sequence of steps I used for the trophy was something like this: Playback mode lets you step through the solution the tool has found, or you can use it to try working out solutions yourself by hand.a series of moves) that clears as much of the board as possible, prioritising clearing treasures. Solve mode attempts to find a solution (i.e.Edit mode lets you manually fill out the board, and add the locations of hidden fish/Monokubs (henceforth just 'treasure').Alternatively you can build from source in Unity 2020.1 or later (though I'd definitely recommend making a standalone build rather than running in Unity itself it's significantly faster that way). There's a standalone Windows binary in the Releases section just extract wherever and run TreasureFinder.exe. Its main use is in brute-forcing a solution that will hopefully earn you enough points for that coveted S rank. There is a chance to receive a " Rank Portrait Frame Exchange Card" which can be used to unlock any Rank Portrait Frame below the Rank of players' current Rank ( Season 12 and onward).This is a simple tool to aid in solving the Treasure Hunter Monolith puzzle minigame in Danganronpa V3 (and in particular, obtaining the 'Monolithic Achievement' trophy). There is a chance to receive a " Rank Portrait Frame" corresponding to players' current Rank Treasure level (before Season 12). ![]() The higher the Rank Treasure level, the higher the chance of receiving higher Tier items by Rates. (Server Time) next day to confirm), and can be opened in the Essence Menu ( Logic Path) and Exchange Treasure ( Illusion Hall) - Treasure interface once claimed. The reward will be distributed via mail (3 days from 0:00 A.M. ![]() Players that complete 3 Rank Matches in a day will receive Rank Treasure Rewards according to their division around midnight. It can be opened to receive a random variety of prizes, including costumes, accessories, emotes, standby motions, graffiti, and portraits. Rank Treasure is a collectible from Ranking.
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