Crucially, the game still impresses: PC simply adds further fidelity. ![]() However, after extensive granular analysis of the game's vast array of graphics options, what's clear is that the existing Xbox One X version - an outstanding technical achievement of this generation - is running using a mixture of settings across the board, with many of the effects actually running 'lower than low'. In fact, they may even present improvements over their Xbox One X equivalents.Īcross the week of Red Dead Redemption 2's PC launch, benchmarks have been revealed, users have tested the game on their own rigs and in some quarters, there's the belief that the game is poorly optimised because changing settings to high or ultra can cause poor performance. The thing is, excellent results can be achieved on some of the most popular gaming PC hardware: it simply requires the user to accept that in many cases, low and medium settings aren't inherently bad things. As always with technology that pushes boundaries, there is a cost, and the fact that a fully maxed experience is beyond most mainstream graphics hardware is causing controversy. Rockstar has taken one of the most advanced game engines in the market and opened up almost every aspect of its rendering to the audience, allowing graphics enthusiasts to push already pristine visuals to a new level of precision. Red Dead Redemption 2 on PC has some issues - fixable issues - but they shouldn't distract too much from the scale of the overall achievement.
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